3.5. Referencias
3.5.1. Recursos de aprendizaje
- Business Model Canvas.
https://www.strategyzer.com/canvas/business-model-canvas - Faljic, Alen (2019). «7 things every designer should know about business» [en línea]. Beyond Users.
https://www.beyondusers.com/7-things-every-designer-should-know-about-business - Gassmann, Oliver; Frankenberger, Karolin; Csik, Michaela (2013). «The 55 Business Model Patterns as Overview». The St. Gallen Business Model Navigator [en línea]. Universitat de St. Gallen.
https://www.alexandria.unisg.ch/224941/ - Ostenwalder, Alexander; Pigneur, Yves; Bernarda, Gregory; Smith, Alan; Papadakos, Trish (2014). «Canvas» y «Design [ved solo la introducción]». En: Value Proposition Design: How to Create Products and Services Customers Want [en línea]. Wiley.
https://learning.oreilly.com/library/view/value-proposition-design/9781118968062 - Seiden, Josh; Gothelf, Jeff (2016). «Minimum Viable Products and Prototypes». Lean UX (2a edició) [en línea]. O’Reilly Media, Inc.
https://learning.oreilly.com/library/view/lean-ux-2nd/9781491953594/ - Spool, Jared (2015). UX Strategy Means Business [presentación en línea].
https://www.youtube.com/watch?v=heyue4q_pok - Value Proposition Canvas.
https://www.strategyzer.com/canvas/value-proposition-canvas